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Melee Weapons
Vibro-blade
600 Credits
Perception Check: None |
|
Vibroblades were a type
of bladed melee weapon that used ultrasonic vibrations to increase cutting
effectiveness. Swords, pikes, knives, and axes all consisted of the same basic
design: the weapon's hilt or handle usually contained a compact
ultrasonic generator, causing the blade to vibrate at an incredible
speed, making even the slightest glancing blow become a gaping wound. |
| One Handed |
Weapon Type:
Physical |
| Damage: 5-35 |
Armour
Strength: 5 vs Physical |
Vibro-knuckles
700 Credits
Perception Check: None |
|
Vibro-knuckles are
similar to the more primitive brass, and spiked fist enhancements. They
power pack connected to a set of rings that slip on the wearers fingers
is concealed inside the palm of the hand. A blade connected to the rings
vibrates incredibly fast and and can then cause more damage than just a
normal punch. |
| Two Handed |
Weapon Type:
Physical |
| Damage: +5
unarmed damage |
|
Vibro-axe
850 Credits
Perception Check: None |
| Vibro-axes
vary widely in quality and power output, although all of them have the
some basic function: A power cell supplies energy to an ultrasonic
vibration generator, which propels the cutting blade through thousands
of microscopic vibrations per second. The result is a hand weapon that
is significantly more dangerous than its unpowered counterparts. |
| Two Handed |
Weapon Type:
Physical |
| Damage:
10-45 |
Armour
Strength: 5 vs Physical |
Gaffi Stick
1300 Credits
Perception Check: Moderate (100) |
| Gaffi
sticks are hand-fashioned weapons used almost exclusively by the Tusken
Raiders. The Sand People build the weapons after collecting metal from
wrecked or abandoned spaceships and vehicles they stumble across while
wandering the Tatooine wastes. A typical gaffi stick sports a
double-edged ax blade attached to one end of a hollow, durasteel shaft.
The Ax is often topped by a sharp spearing blade. The other end of the
gaffi stick sports a heavy ball with a stabbing blade. |
| Two Handed |
Weapon Type:
Physical |
| Damage:
10-30 |
Armour
Strength: 5 vs Physical |
Force Pike
1750 Credits
Perception Check: Moderate (100) |
| The
tip of the pole is a vibro-edged head that can kock a full-grown Wookiee
unconscious and when set to maximun can rip through seel bulkheads and
easily dismember most organic beings. The control settings and power
generator are located at the Pike's grip. |
| Two Handed |
Weapon Type:
Physical |
| Damage:
10-35 |
Armour
Strength: 5 vs Physical |
| Special:
Stun Setting |
|
Blastsword
1950 Credits
Perception Check: Moderate (100) |
| A
unique blending of a sword and blaster, the Blastsword is the pinnacle
of Adumari upper class combat. Shaped like an average length sword, the
Blastsword has a guarded hilt to protect the wielder's hand. At the
'tip' of the blastsword, a small nozzel protrudes outward. When the
Blastsword is powered up and comes into contact with a physical object,
the nozzel at the tip emits a small, high powered blaster bolt. The
sword is capable of rapid fire emission if the physical contact
continues for a long period of time. |
| One Handed |
Weapon Type:
Physical |
| Damage:
10-40 |
Armour
Strength: 5 vs Physical |
Ryyk Blade
2000 Credits
Perception Check: Difficult (200) |
| Ryyk blades
are the traditional hand weapons carried by the Wookiees of Kashyyyk.
Essentially long machetes, they consist of sharpened blades with
hide-wrapped grips. Specific blade and handgrip designs vary from clan
to clan, and each warrior often etches personal markings into his or her
blade. |
| Two Handed |
Weapon Type:
Physical |
Damage:
15-40
20-40 if Melee XP is over 250 |
Armour Strength: 5 vs Physical |
Ryyk Kerarathorr Blade
2500 Credits
Perception Check: Difficult (200) |
| This was a
modified form of the ryyyk knife used by the Wookiee race. Instead of
having the blade mounted inline with the handle, the ryyyk kerarthorr
had its handle mounted at a ninety-degree angle to the blade. In this
way, a Wookiee warrior could wield a pair of these blades held close to
his or her body. |
| One Handed |
Weapon Type:
Physical |
| Damage:
15-35 |
Armour Strength: 5 vs Physical |
| Special: No
-5 to hit if two are used |
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